The Eclipse Duo

The Eclipse Duo are a pair of Alpha-Pentagon sized tanks that are very fast and targetive. They will lock on to the nearest tank and chase it. If another gets closer, then it will be chased instead. There are two tanks, each with 4500 HP, being Solar Eclipse and Lunar Eclipse. Solar Eclipse is more based on reload and Lunar Eclipse is more damage-based. They have three phases.

Solar Eclipse Phase 1
Solar Eclipse is likely the more annoying of the two. Solar Eclipse will keep a distance from the locked on tank and fire rapid bursts. It is black with a yellow outline Penta-Shot. Each bullet will do 3 damage and can harm shapes. The bullets are not very fast, however and often disappear quickly. At 1000 HP, Solar Eclipse will start getting closer to the targeted tank. However, they fire 90 bullets second.

At 300 HP, the Solar Eclipse will outright try to touch the targeted tank.

Lunar Eclipse Phase 1
Lunar Eclipse will try to charge the player 5 times, and then fire 8 large and fast bullets that do 65 damage. One will be fired every three seconds. Lunar Eclipse, once brought down to 2000 HP, will eventually stay stationary and summon a forcefield that has 4000 HP but never regenerates health. The force field prevents any damage from being dealt. It is a maroon Predator.

Once brought down to 500 HP, the forcefield will form again.

Once brought down to 1 HP, the forcefield will form again, and Lunar Eclipse will fire a short-ranged laser that is about twice the forcefield's size. This laser will do 21 damage if touched.

Solar Eclipse Phase 2
Solar Eclipse will expand and regain all of its original HP. Then, Solar Eclipse will stay stationary and become an Auto Turret. It will generate a forcefield, which only has 400 HP. This forcefield regenerates every 25 seconds after death. While it loses its forcefield, the Auto Turret will have twice the damage & speed. The forcefield does not regenerate health.

Lunar Eclipse Phase 2
Lunar Eclipse will expand and regain all of its original HP. Then, it will generate small clones of itself that attack the player for 20 damage. The small clones have 600 HP. It will gain a forcefield with 600 HP that regenerates health after 10 small clones are defeated. After that forcefield is defeated, it will try to follow the player at the speed of a Tri-Angle without any movement speed buffs for 20 seconds. Then, it will repeat the process.

Merge Eclipse Phase
The Merged Eclipse is a mixture of a Predator and Penta-Shot. Half is Solar Eclipse's design while the other half is Lunar Eclipse's. The Predator cannon will extend on front, while the other Penta Shot surrounds it. It does both's Phase 1 & 2 attacks. After both Lunar & Solar are defeated, they will merge, this time with 6000 HP.